Publish curated LumaOps source from c85ee9ef8f1454f5c305398902afbb9e6738de40
Managed validation / full (push) Failing after 8s

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Public Source Publisher committed 2026-09-30 00:26:45 +00:00
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commit def7920856
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@@ -1,71 +1,71 @@
/*---------------------------------------------------------*\
| SteelSeriesOldApexController.h |
| |
| Driver for older SteelSeries Apex keyboards |
| (Apex/Apex Fnatic/Apex 350) |
| |
| Based on findings in ApexCtl by Audrius/tuxmark5, et. |
| al, https://github.com/tuxmark5/ApexCtl |
| |
| David Lee (RAMChYLD) 15 Nov 2020 |
| Based on work by B Horn (bahorn) 13 May 2020 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#pragma once
#include <string>
#include <hidapi.h>
#include "color32.h"
#include "SteelSeriesGeneric.h"
/* Mode, we then use these to set actual effect based on speed. */
enum
{
STEELSERIES_OLDAPEX_DIRECT = 0x08,
};
/* Effects */
enum
{
STEELSERIES_OLDAPEX_EFFECT_DIRECT = 0x08,
};
class SteelSeriesOldApexController
{
public:
SteelSeriesOldApexController
(
hid_device* dev_handle,
steelseries_type proto_type,
const char* path,
std::string dev_name
);
~SteelSeriesOldApexController();
std::string GetDeviceLocation();
std::string GetDeviceName();
std::string GetSerialString();
steelseries_type GetKeyboardType();
void SetColorDetailed
(
color32 qwerty,
color32 tenkey,
color32 functionkey,
color32 mxkey,
color32 logo
);
void DoUpdateLEDs();
private:
hid_device* dev;
std::string location;
std::string name;
steelseries_type proto;
};
/*---------------------------------------------------------*\
| SteelSeriesOldApexController.h |
| |
| Driver for older SteelSeries Apex keyboards |
| (Apex/Apex Fnatic/Apex 350) |
| |
| Based on findings in ApexCtl by Audrius/tuxmark5, et. |
| al, https://github.com/tuxmark5/ApexCtl |
| |
| David Lee (RAMChYLD) 15 Nov 2020 |
| Based on work by B Horn (bahorn) 13 May 2020 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#pragma once
#include <string>
#include <hidapi.h>
#include "color32.h"
#include "SteelSeriesGeneric.h"
/* Mode, we then use these to set actual effect based on speed. */
enum
{
STEELSERIES_OLDAPEX_DIRECT = 0x08,
};
/* Effects */
enum
{
STEELSERIES_OLDAPEX_EFFECT_DIRECT = 0x08,
};
class SteelSeriesOldApexController
{
public:
SteelSeriesOldApexController
(
hid_device* dev_handle,
steelseries_type proto_type,
const char* path,
std::string dev_name
);
~SteelSeriesOldApexController();
std::string GetDeviceLocation();
std::string GetDeviceName();
std::string GetSerialString();
steelseries_type GetKeyboardType();
void SetColorDetailed
(
color32 qwerty,
color32 tenkey,
color32 functionkey,
color32 mxkey,
color32 logo
);
void DoUpdateLEDs();
private:
hid_device* dev;
std::string location;
std::string name;
steelseries_type proto;
};