Publish curated LumaOps source from c85ee9ef8f1454f5c305398902afbb9e6738de40
Managed validation / full (push) Failing after 8s

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Public Source Publisher committed 2026-09-30 00:26:45 +00:00
1 parent 91f8b3e3c1
commit def7920856
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+501225 -501178

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@@ -1,45 +1,45 @@
/*---------------------------------------------------------*\
| SteelSeriesApex3Controller.h |
| |
| Driver for SteelSeries Apex 3 |
| |
| Chris M (Dr_No) 23 Feb 2022 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#pragma once
#include <string>
#include <hidapi.h>
#include "RGBController.h"
#include "SteelSeriesGeneric.h"
#define STEELSERIES_APEX3_BRIGHTNESS_MIN 0x00
#define STEELSERIES_APEX3_HID_TIMEOUT 100
class SteelSeriesApex3Controller
{
public:
SteelSeriesApex3Controller(hid_device* dev_handle, const char* path, std::string dev_name);
virtual ~SteelSeriesApex3Controller();
std::string GetDeviceLocation();
std::string GetNameString();
std::string GetSerialString();
steelseries_type GetKeyboardType();
virtual void SetColor(std::vector<RGBColor> colors, uint8_t mode, uint8_t brightness) = 0;
virtual void Save() = 0;
virtual uint8_t GetLedCount() = 0;
virtual uint8_t GetMaxBrightness() = 0;
virtual bool SupportsRainbowWave() = 0;
virtual bool SupportsSave() = 0;
hid_device* dev;
private:
std::string location;
std::string name;
};
/*---------------------------------------------------------*\
| SteelSeriesApex3Controller.h |
| |
| Driver for SteelSeries Apex 3 |
| |
| Chris M (Dr_No) 23 Feb 2022 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#pragma once
#include <string>
#include <hidapi.h>
#include "RGBController.h"
#include "SteelSeriesGeneric.h"
#define STEELSERIES_APEX3_BRIGHTNESS_MIN 0x00
#define STEELSERIES_APEX3_HID_TIMEOUT 100
class SteelSeriesApex3Controller
{
public:
SteelSeriesApex3Controller(hid_device* dev_handle, const char* path, std::string dev_name);
virtual ~SteelSeriesApex3Controller();
std::string GetDeviceLocation();
std::string GetNameString();
std::string GetSerialString();
steelseries_type GetKeyboardType();
virtual void SetColor(std::vector<RGBColor> colors, uint8_t mode, uint8_t brightness) = 0;
virtual void Save() = 0;
virtual uint8_t GetLedCount() = 0;
virtual uint8_t GetMaxBrightness() = 0;
virtual bool SupportsRainbowWave() = 0;
virtual bool SupportsSave() = 0;
hid_device* dev;
private:
std::string location;
std::string name;
};