Publish curated LumaOps source from c85ee9ef8f1454f5c305398902afbb9e6738de40
Managed validation / full (push) Failing after 8s
Managed validation / full (push) Failing after 8s
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@@ -1,27 +1,27 @@
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/*---------------------------------------------------------*\
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| nvapi_accessor_Windows_Linux.h |
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| NVAPI accessor for NVIDIA NVAPI illumination API |
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| Carter Miller (GingerRunner) 20 Jun 2022 |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-or-later |
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\*---------------------------------------------------------*/
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#include "nvapi.h"
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// NVAPI Direct Calls
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#define NVAPI_ZONE_GET_CONTROL 0
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#define NVAPI_ZONE_SET_CONTROL 1
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#define NVAPI_CONTROL_BUFFER_TIME_MS 30
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class nvapi_accessor
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{
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public:
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nvapi_accessor(NV_PHYSICAL_GPU_HANDLE handle);
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NV_STATUS nvapi_zone_control(char nvapi_call, NV_GPU_CLIENT_ILLUM_ZONE_CONTROL_PARAMS* zone_control_struct);
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private:
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NV_PHYSICAL_GPU_HANDLE handle;
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};
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/*---------------------------------------------------------*\
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| nvapi_accessor_Windows_Linux.h |
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| |
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| NVAPI accessor for NVIDIA NVAPI illumination API |
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| |
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| Carter Miller (GingerRunner) 20 Jun 2022 |
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| |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-or-later |
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\*---------------------------------------------------------*/
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#include "nvapi.h"
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// NVAPI Direct Calls
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#define NVAPI_ZONE_GET_CONTROL 0
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#define NVAPI_ZONE_SET_CONTROL 1
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#define NVAPI_CONTROL_BUFFER_TIME_MS 30
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class nvapi_accessor
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{
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public:
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nvapi_accessor(NV_PHYSICAL_GPU_HANDLE handle);
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NV_STATUS nvapi_zone_control(char nvapi_call, NV_GPU_CLIENT_ILLUM_ZONE_CONTROL_PARAMS* zone_control_struct);
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private:
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NV_PHYSICAL_GPU_HANDLE handle;
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};
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