Publish curated LumaOps source from c85ee9ef8f1454f5c305398902afbb9e6738de40
Managed validation / full (push) Failing after 8s

This commit is contained in:
Public Source Publisher committed 2026-09-30 00:26:45 +00:00
1 parent 91f8b3e3c1
commit def7920856
2271 files changed
+501225 -501178

No files matched your search

@@ -1,62 +1,62 @@
/*---------------------------------------------------------*\
| RGBController_LightSalt.h |
| |
| RGBController for LightSalt Peripherals |
| |
| James Buren (braewoods) 23 Jul 2024 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#pragma once
#include "RGBController.h"
#include "LightSaltController.h"
class RGBController_LightSalt : public RGBController
{
public:
~RGBController_LightSalt();
void SetupData(LightSaltController* controller_ptr);
void SetupModes();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateColors(bool save);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void DeviceUpdateMode();
void DeviceSaveMode();
protected:
struct
{
struct
{
std::string name;
int type;
} device;
struct
{
int sets;
int rows;
int columns;
int count;
char const * const * names;
const int* indices;
const int* deflections;
} led;
struct
{
unsigned int height;
unsigned int width;
unsigned int* matrix;
} map;
} table;
LightSaltController* controller;
};
/*---------------------------------------------------------*\
| RGBController_LightSalt.h |
| |
| RGBController for LightSalt Peripherals |
| |
| James Buren (braewoods) 23 Jul 2024 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#pragma once
#include "RGBController.h"
#include "LightSaltController.h"
class RGBController_LightSalt : public RGBController
{
public:
~RGBController_LightSalt();
void SetupData(LightSaltController* controller_ptr);
void SetupModes();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateColors(bool save);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void DeviceUpdateMode();
void DeviceSaveMode();
protected:
struct
{
struct
{
std::string name;
int type;
} device;
struct
{
int sets;
int rows;
int columns;
int count;
char const * const * names;
const int* indices;
const int* deflections;
} led;
struct
{
unsigned int height;
unsigned int width;
unsigned int* matrix;
} map;
} table;
LightSaltController* controller;
};